﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SystemUIEvent : MonoBehaviour
{
    private static InterfaceHpSystemUI hpSystemUI = new InterfaceHpSystemUI();

    public static void initEvent(GameObject player)
    {
        //static
    }


    public static void setRGBA()
    { 
    }

    public static InterfaceHpSystemUI getHpEvent()
    {
        return hpSystemUI;
    }

    public static void onFixedProc(SystemUIEventScript script)
    { 
        if (hpSystemUI != null)
            hpSystemUI.onFixedProc(script);
    }

}
